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81. The Hunting Season - in Corporation, Alliance and Organization Discussions [original thread]
Thou shall not read the bible on meth!
- by Akara Ito - at 2011.10.15 20:00:00
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82. Open Season : Goonswarm Wants YOU! GÇö To Kill All Miners - in Corporation, Alliance and Organization Discussions [original thread]
David Grogan wrote: Alpha Khan wrote: David Grogan wrote: [quote=Woo Glin] If i was CCP i'd be getting worried about more accounts going unsubbed. Wouldn't make a diff. financially since mining accounts are probably self-sustained and...
- by Akara Ito - at 2011.10.15 19:27:00
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83. Jump Freighters are overpowered - in EVE General Discussion [original thread]
Centra Spike wrote: It is a supercapital relative to the the next lower tier of ship, the Freighter. Why are you comparing a supercarrier or Titan to a JF? The comparison you need to make is the difference between supercarrier vs. carrier and ...
- by Akara Ito - at 2011.10.15 14:16:00
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84. Goon hunt season opened - in Crime and Punishment [original thread]
Lyris Nairn wrote: Feligast wrote: OH! A completed triple-post snipe! Only 7 other posters in the HISTORY of posting have achieved that, Steve. And from Lyris Narin, of all people! A career day for the 4-time nominated worst poster of the ye...
- by Akara Ito - at 2011.10.14 21:55:00
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85. Goon hunt season opened - in Crime and Punishment [original thread]
Is there any requirement which ships the goon chars would have to fly ? I mean if somebody would kill me and say, 10 other goons, 3 times by bombing and everybody would for some reason sit in a different destroyer everytime, would those kills be a...
- by Akara Ito - at 2011.10.14 10:30:00
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86. Rokh is too damn popular: Because it has all of that damned powergrid. - in EVE General Discussion [original thread]
And the Abaddon cant fit 8 Tachyon II without fitting mods and even with an RCU II you need AWU 5 or an imp, so what ? The Rokh has only been created to use it for cheap and unfunny rapetrain imagemacros, deal with it.
- by Akara Ito - at 2011.10.13 23:28:00
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87. Redistribution of SP's? - in EVE General Discussion [original thread]
Alua Oresson wrote: I wouldn't be averse to a SP redistribution as long as it contained an insanely high cost in time. I think something like a 1 time redistribution for a 50%SP cost made available after a year or so would actually be something...
- by Akara Ito - at 2011.10.13 17:24:00
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88. Redistribution of SP's? - in EVE General Discussion [original thread]
The only way this could ever be balanced would a huge loss of the redistributet SP. Something like, you delete that rank 1 level V skill for 256k SP and get 50k, maybe 80k of free SP. That and a large timer like remaps (but the option of doing sev...
- by Akara Ito - at 2011.10.13 12:44:00
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89. In-game Dueling System Idea - in Player Features and Ideas Discussion [original thread]
Alua Oresson wrote: EVE already has a dueling system. Each drop cans. Steal from each other's cans and shoot. Now, if you mean that you want a system that is risk free I suggest you look at what game you are playing. EVE is not like a cold, har...
- by Akara Ito - at 2011.10.13 12:32:00
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90. After that nerf CCP must allow motherships docking - in EVE General Discussion [original thread]
Daedalus II wrote: Akara Ito wrote: You do see the irony of "using a ship for a nomadic lifestyle" thats requires Sov to build ? Ever heard of a little thing called trading (as in you can buy stuff instead of building it yourself)? I've h...
- by Akara Ito - at 2011.10.13 00:35:00
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91. [IDEA] A small gang warfare mechanic: Player-created incursions - in Player Features and Ideas Discussion [original thread]
If the time to online those things is short enough to use timezones, mono timezone alliances will suffer a lot while really large blocks wont have much of a problem. Especially Alliances like evoke or our russian friends will have a lot of trouble...
- by Akara Ito - at 2011.10.13 00:20:00
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92. [IDEA] A small gang warfare mechanic: Player-created incursions - in Player Features and Ideas Discussion [original thread]
DaDutchDude wrote: Draconia Belladonna wrote: [quote=Akara Ito]The basic idea might be nice but why wouldnt a sov holding ally say **** it and just send 200 people to destroy the PID ? Nothing would prevent that, but I doubt even the larg...
- by Akara Ito - at 2011.10.12 20:40:00
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93. Reducing SPAM - in Player Features and Ideas Discussion [original thread]
Now allowing trial to post in local is pretty bad. Local is often the first channel to talk to the guy you juzst saw in belt or whatever and should be usable by trials to help them get into the game easier and find people to play with. There shou...
- by Akara Ito - at 2011.10.12 19:38:00
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94. high sec ice ? - in EVE General Discussion [original thread]
Terminal Entry wrote: Just remove all Ice from the game and have POSes powered from a reactor, just like the capacitor is in ships. The less 'Logistics-Online' the better. Guess what the reactors would be fuelled with ?
- by Akara Ito - at 2011.10.12 16:13:00
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95. [IDEA] A small gang warfare mechanic: Player-created incursions - in Player Features and Ideas Discussion [original thread]
The basic idea might be nice but why wouldnt a sov holding ally say **** it and just send 200 people to destroy the PID ?
- by Akara Ito - at 2011.10.12 15:55:00
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96. After that nerf CCP must allow motherships docking - in EVE General Discussion [original thread]
eVRiAL wrote: Applying to the changes, there is only one way to use motherships in a role how it was originally conceived is allow docking them. They will be a ship with a quite decent role of beein an anti sov ship with a somewhat secondary...
- by Akara Ito - at 2011.10.12 15:22:00
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97. New Drake - in EVE General Discussion [original thread]
How about just taking that kinetic bonus and replacing it with range ? Tank plus range would be a classic caldari setup and with reduced damage the ++ber ehp arent that much of a problem anymore. Zagdul wrote: [...]and the Harbi could use a l...
- by Akara Ito - at 2011.10.12 15:03:00
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98. Cybernetic Clone Lock Implant - in Player Features and Ideas Discussion [original thread]
The only good idea that I ever saw to change JCs is to balance the timer until you can jump again with the distance of your last jump. If you wanna jc to the other end of the galaxy you better have a week until you need to get back, while changin...
- by Akara Ito - at 2011.10.12 14:58:00
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99. Why is ship model scaling so off in game? - in Player Features and Ideas Discussion [original thread]
Every single ship that can carry assembled ships is way to small for it. There is no way a Titan can fit several BS into it especially if the hargar would need to be able to fit every possible combination of existing BS. The (super)carrier are of ...
- by Akara Ito - at 2011.10.12 11:54:00
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100. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Zomg Panties wrote: Good job CCP on making a 15 billion dollar ship worth 500 mill, because a 10 man gang can now shut down a mothership in less than 2 minutes Lets say the SC is a Nyx with 35m EHP (X type tank, T2 trimarks, slave set, no ga...
- by Akara Ito - at 2011.10.11 16:05:00
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